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Henry-Hobson-BW

Speaking

& Writing

Henry has spoken at major festivals like Tribeca, SXSW, and TIFF, sharing insights on film and video game title sequences. His written work has been featured in prominent publications, showcasing his expertise on projects like “The Last of Us” and “Xcom: The Aftermath.” Hobson’s contributions have established him as an influential voice in design and digital narrative.

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Award-Winning
Bullet Time
Camera Move
Car
Celebrity
Charity
Cinematic
Collage
Commercial
Creature
Disgraced Footballer
Emotional
Epic
Feature Films
Graphic
Humour
In Camera FX
Lasers
Light
Match Cut
Music Video
One Take
Performance
Playful
POV
Product
Short Film
Sports
Stunts
Super Bowl
Technique
Title Sequence
VFX
Video Game
Visual

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