Henry has spoken at major festivals like Tribeca, SXSW, and TIFF, sharing insights on film and video game title sequences. His written work has been featured in prominent publications, showcasing his expertise on projects like “The Last of Us” and “Xcom: The Aftermath.” Hobson’s contributions have established him as an influential voice in design and digital narrative.
Art of VFX
x3
2010
2011
2012
Walking Dead
Rango
Snow White & The Huntsman
Art of the Titles
x1
2013
The Last of Us
Choosing and Using Paper
x1
2006
Rockport
Digital Narrative
x1
2010
Robin Hood / Serlock Holmes (interview)
Festival Graphics
x1
2004
Rockport
Gameinformer
x1
2013
Xcom – ‘The Aftermath’
Grafik
x4
2008
2008
2007
2006
Grafik #166 – London Showcase
Grafik #150 – London Showcase
Grafik #145 – London Showcase
Grafik #138 – London – Showcase
L'Espresso
x1
2010
Robin Hood
Mashable
x1
2013
Xcom ‘The Aftermath’
Motionographer
x2
2010
2010
Sherlock Holmes
Robin Hood
New Typographic Design
x1
2007
Lawrence King – Showcase / Abolish the Forest
Playground Festival
x1
2012
Title Sequences & Interview
SourceEcreative
x1
2013
Xcom ‘The Aftermath’
SXSW
x1
2014
Video Game Title Sequences
TIFF
x1
2014
Title Sequences
Tribeca
x1
2015
Maggie
Watch the Titles
x2
2012
2011
Snow White & The Huntsman
Rango
Zom-B-Con
x1
2010
Walking Dead